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Please use this identifier to cite or link to this item: http://hdl.handle.net/10117/8436

Title: Game Programming using SDL: Raw Graphics and Event Handling
Authors: A.P, Rajshekhar
Keywords: ACMCCS98::Software
Issue Date: 2-May-2005
Publisher: Multimedia
Abstract: If you have found yourself struggling with pixel-level graphics and/or user input for your games, this is the article for you. You will learn how to handle these tasks using SDL.
URI: http://hdl.handle.net/10117/8436
Appears in Collections:Gaming and Graphics using CS

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